抽象画家西斯莱

Mingtian Zhao, Song-Chun Zhu
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引用次数: 68

摘要

我们提出了一个名为Sisley的交互式抽象绘画系统。Sisley的工作基于心理学原理[Berlyne 1971],即抽象艺术往往比照片具有更大的感知模糊性,这往往会引起观众适度的心理努力来解释,伴随着微妙的审美乐趣。给定一张输入照片,Sisley在用户的交互式指导下将其分解为其组成图像组件(例如,区域,不同类别的对象)的层次结构/树,然后自动生成相应的抽象绘画图像,在所需的级别上增加场景和单个对象的模糊性。Sisley由三个主要工作部分组成:(1)执行分割、标记和分层组织任务的交互式图像解析器;(2)带有抽象操作符的绘画渲染引擎,用于传递图像外观;(3)伺服机构的数值模糊计算和控制模块。在Sisley的帮助下,即使是业余用户也可以在几分钟内轻松地从照片中创建抽象画。我们利用人体实验对Sisley的渲染结果进行了评估,并验证了它们与艺术家的原始抽象绘画具有相似的抽象效果。
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Sisley the abstract painter
We present an interactive abstract painting system named Sisley. Sisley works upon the psychological principle [Berlyne 1971] that abstract arts are often characterized by their greater perceptual ambiguities than photographs, which tend to invoke moderate mental efforts of the audience for interpretation, accompanied with subtle aesthetic pleasures. Given an input photograph, Sisley decomposes it into a hierarchy/tree of its constituent image components (e.g., regions, objects of different categories) with interactive guidance from the user, then automatically generates corresponding abstract painting images, with increased ambiguities of both the scene and individual objects at desired levels. Sisley consists of three major working parts: (1) an interactive image parser executing the tasks of segmentation, labeling, and hierarchical organization, (2) a painterly rendering engine with abstract operators for transferring the image appearance, and (3) a numerical ambiguity computation and control module of servomechanism. With the help of Sisley, even an amateur user can create abstract paintings from photographs easily in minutes. We have evaluated the rendering results of Sisley using human experiments, and verified that they have similar abstract effects to original abstract paintings by artists.
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