多人博弈中的简单近似均衡

Itai Arieli, Y. Babichenko
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引用次数: 3

摘要

我们考虑在n人m行动博弈中ε的恒定值的ε均衡概念,其中m是一个常数。我们关注以下问题:在混合策略中,保证ε-均衡存在的最大网格尺寸是多少?对于纳什均衡,我们证明了恒定的网格大小(取决于ε和m,但不取决于n)足以保证弱近似均衡的存在。这个结果意味着一个多项式(在输入)算法弱近似平衡。对于近似纳什均衡,我们引入了一个密切相关的问题,并证明了它与差异理论中著名的Beck-Fiala猜想的等价性。据我们所知,这是引入博弈论和差异理论之间联系的第一个结果。对于相关平衡,我们证明了网格大小的O(1 / log n)下界,它与已知的Ω(1 / log n)上界相匹配。我们的结果暗示了任何动态到近似相关(和粗相关)平衡的收敛速度的Ω(log n)下界。同样,这个下界与0 (log n)的上界相匹配,这个上界是通过遗憾最小化算法实现的。
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Simple Approximate Equilibria in Games with Many Players
We consider ε-equilibria notions for a constant value of ε in n-player m-action games, where m is a constant. We focus on the following question: What is the largest grid size over the mixed strategies such that ε-equilibrium is guaranteed to exist over this grid. For Nash equilibrium, we prove that constant grid size (that depends on ε and m, but not on n) is sufficient to guarantee the existence of a weak approximate equilibrium. This result implies a polynomial (in the input) algorithm for a weak approximate equilibrium. For approximate Nash equilibrium we introduce a closely related question and prove its equivalence to the well-known Beck-Fiala conjecture from discrepancy theory. To the best of our knowledge, this is the first result that introduces a connection between game theory and discrepancy theory. For a correlated equilibrium, we prove a O(1 over log n) lower-bound on the grid size, which matches the known upper bound of Ω(1 over log n). Our result implies an Ω(log n) lower bound on the rate of convergence of any dynamic to approximate correlated (and coarse correlated) equilibrium. Again, this lower bound matches the O(log n) upper bound that is achieved by regret minimizing algorithms.
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