在移动增强现实中使用自然元素进行儿童教育

I. Alakärppä, Elisa Jaakkola, J. Väyrynen, Jonna Häkkilä
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引用次数: 61

摘要

我们提出了一个移动增强现实(AR)应用程序的概念,原型和野外评估,其中来自自然界的物理项目被用作AR标记。与纸质解决方案和传统的移动应用程序相比,通过将物理和数字技术相结合,增强现实技术有可能创造出更好的学习体验。我们的原型是一个在平板电脑上运行的应用程序,它使用树叶和松果等自然标记来进行类似游戏的自然测试。通过对玩游戏的6- 12岁儿童(n=11)的访谈和观察,以及与游戏俱乐部辅导员(n=4)和小学教师(n=7)的焦点小组讨论,对该系统进行了评估。我们的显著发现表明,这一概念在户外环境中结合了体育活动和教育元素,具有良好的潜力。特别是,教师发现自然物体的使用是一种吸引人的方法,也是促进学习体验的一个因素。
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Using nature elements in mobile AR for education with children
We present a concept, prototype and in-the-wild evaluation of a mobile augmented reality (AR) application in which physical items from nature are used as AR markers. By blending the physical and digital, AR technology has the potential to create an enhanced learning experience compared to paper-based solutions and conventional mobile applications. Our prototype, an application running on a tablet computer, uses natural markers such as leaves and pinecones in a game-like nature quiz. The system was evaluated using interviews with and observations of 6- to 12-year-old children (n=11) who played the game as well as focus group discussions with play club counsellors (n=4) and primary school teachers (n=7). Our salient findings suggest that the concept has sound potential in its mixture of physical activity and educational elements in an outdoor context. In particular, teachers found the use of natural objects to be an appealing approach and a factor contributing to the learning experience.
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