虚拟现实中的可信度:元情境下品牌传播研究的建议

Eduardo Zilles Borba
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引用次数: 0

摘要

本文对虚拟现实(VR)中品牌传播的可能性进行了理论和实证研究,提出了一种用于新兴虚拟世界平台的分析/创建工具,应用于品牌传播领域(沉浸式和360度图像、多感官性、第一人称视角)。在方法上,本研究采用实证方法,定性地评估VR中的广告片段,并强调在某种程度上影响品牌传播的可信度维度。结果显示了三个相关的维度:现实性、互动性和对情节的参与。
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Believability in virtual reality: a proposal to study brand communication in metaverses
The article presents a theoretical and empirical exercise to the possibilities of brand communication in virtual reality (VR), proposing an analysis/creation tool for emerging metaverse platforms, applied to the field of brand communication (immersive and 360-degree images, multisensoriality, first person perspective). Methodologically, this study uses an empirical approach, qualitatively evaluating an advertising piece in VR and highlighting the dimensions of believability that, in some way, affect brand communication. Results show three relevant dimensions: realism, interactivity, and engagement with the plot.
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