自由探索场景与360°的视野

Feng Dai, Chen Zhu, Yike Ma, Juan Cao, Qiang Zhao, Yongdong Zhang
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引用次数: 1

摘要

球面全景图通过提供360°视场,广泛应用于虚拟现实(VR)系统和街景服务中。然而,由于带宽或存储的限制,现有的系统只能提供稀疏捕获的全景图和有限的交互模式。虽然有一些方法可以根据捕获的全景合成新视图,但生成的新视图都位于连接现有视图的直线上。因此,这些方法不支持自由视点导航。本文提出了一种新的基于全景图像的绘制方法。我们的方法以预先捕获的图像作为输入,可以在远离输入摄像机位置的新视图上合成全景图。因此,它支持以360°视野自由探索场景。
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Freely Explore the Scene with 360°Field of View
By providing 360° field of view, spherical panoramas are widely used in virtual reality (VR) systems and street view services. However, due to bandwidth or storage limitations, existing systems only provide sparsely captured panoramas and have limited interaction modes. Although there are methods that can synthesize novel views based on captured panoramas, the generated novel views all lie on the lines connecting existing views. Therefore these methods do not support free viewpoint navigation. In this paper, we propose a new panoramic image based rendering method. Our method takes pre-captured images as input and can synthesize panoramas at novel views that are far from input camera positions. Thus, it supports to freely explore the scene with 360° field of view.
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