{"title":"运动模拟器上的交互界面,改进了交互和个性化服务","authors":"Sangseung Kang, Kyekyung Kim, S. Chi","doi":"10.1109/URAI.2013.6677353","DOIUrl":null,"url":null,"abstract":"In this paper, we present an interactive interface for a sports simulator to provide natural interoperation and customized functions suited to the user based on the identified user's logging and coaching data. The proposed system performs the control function between the user and sports simulator system. The system recommends a personalized exercise mode based on the user's historical information such as their identification data, exercise records, and coaching data. It can also analyze and evaluate for movements of the user during the riding time. The application of an interaction method to sport simulator systems for a customized coaching function can provide a depth of expression and effective educational training for the rider.","PeriodicalId":431699,"journal":{"name":"2013 10th International Conference on Ubiquitous Robots and Ambient Intelligence (URAI)","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-12-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Interactive interface on a sports simulator for improved interaction and personalized services\",\"authors\":\"Sangseung Kang, Kyekyung Kim, S. Chi\",\"doi\":\"10.1109/URAI.2013.6677353\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we present an interactive interface for a sports simulator to provide natural interoperation and customized functions suited to the user based on the identified user's logging and coaching data. The proposed system performs the control function between the user and sports simulator system. The system recommends a personalized exercise mode based on the user's historical information such as their identification data, exercise records, and coaching data. It can also analyze and evaluate for movements of the user during the riding time. The application of an interaction method to sport simulator systems for a customized coaching function can provide a depth of expression and effective educational training for the rider.\",\"PeriodicalId\":431699,\"journal\":{\"name\":\"2013 10th International Conference on Ubiquitous Robots and Ambient Intelligence (URAI)\",\"volume\":\"17 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-12-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 10th International Conference on Ubiquitous Robots and Ambient Intelligence (URAI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/URAI.2013.6677353\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 10th International Conference on Ubiquitous Robots and Ambient Intelligence (URAI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/URAI.2013.6677353","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Interactive interface on a sports simulator for improved interaction and personalized services
In this paper, we present an interactive interface for a sports simulator to provide natural interoperation and customized functions suited to the user based on the identified user's logging and coaching data. The proposed system performs the control function between the user and sports simulator system. The system recommends a personalized exercise mode based on the user's historical information such as their identification data, exercise records, and coaching data. It can also analyze and evaluate for movements of the user during the riding time. The application of an interaction method to sport simulator systems for a customized coaching function can provide a depth of expression and effective educational training for the rider.