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引用次数: 0

摘要

Glitching是一个由艺术家Beverley Hood领导的数字装置和表演项目,试图重新描述来自当代体育和动作电脑游戏中的角色的运动。它以家庭娱乐舞蹈和健身训练游戏为前提,利用体感控制器、微软Kinect和大屏幕显示器,创造了一个供公众互动的数字装置。参观者被邀请穿上“领舞”的数码鞋,并试图跟随舞蹈团在屏幕上表演的尴尬而复杂的故障编舞。
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Glitching
Glitching is a digital installation and performance project led by artist Beverley Hood, that attempts to re-describe the movement derived from characters in contemporary sports and action computer games. Based on the premise of home entertainment dance and fitness training games, it uses the motion-sensor controller, Microsoft Kinect, and large-screen display to create a digital installation for the public to interact with. The exhibition visitor is invited to step into the digital shoes of the 'lead dancer', and attempt to follow the awkward and intricate, glitch choreography performed by the dancing troupe on screen.
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