用于移动多媒体的沉浸式空间声音

V. Algazi, R. Duda
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引用次数: 6

摘要

虽然移动技术排除了用于视觉沉浸的大型电子显示器,但通过耳机听到的声音-一种被广泛接受的技术-非常适合移动应用。在本文中,我们报告了一种新开发的基于沉浸式耳机的方法,它为移动多媒体打开了新的机会。这种新的运动跟踪双耳声音技术(简称MTB)提供并利用了听者头部自发运动产生的强烈感知线索。头部追踪器用于动态修改听者听到的声音,重现自然体验。在概述了MTB实施的关键概念和挑战之后,我们描述了MTB空间声音应用的示例。最后,我们概述了新的移动多媒体应用程序,这些应用程序将结合沉浸式空间声音、头部跟踪和小型视觉显示。
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Immersive spatial sound for mobile multimedia
While mobile technology precludes large electronic displays for visual immersion, sound heard over headphones - a widely accepted technology - is ideally suited for mobile applications. In this paper, we report on a newly developed immersive headphone-based approach that opens new opportunities for mobile multimedia. This new motion-tracked binaural sound technology (abbreviated as MTB) provides and exploits the strong perceptual cues that are created by the voluntary motions of the listener's head. A head-tracker is used to modify dynamically the sound heard by the listener, recreating the natural experience. After presenting an overview of the key concepts and of the challenges of the implementation of MTB, we describe examples of MTB spatial sound applications. Finally, we outline new mobile multimedia applications that would combine immersive spatial sound, head-tracking, and small visual displays.
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