利用三维边缘信息和半球直方图建立三维多面体模型

D. Laurendeau, D. Poussart
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引用次数: 11

摘要

描述了一种从三维距离图像中提取多面体物体边缘和平面区域的算法。对象可以是凸的也可以是非凸的。利用提取的区域构建对象的模型。还考虑了对圆柱形物体的可能扩展。距离图像是用一种新型的测距相机获得的,该测距相机可以产生128 × 256或256 × 256的面元(surfels)图像。边缘检测分五个步骤完成,产生一个表面宽的边缘。区域查找算法依赖于“半球直方图”的概念。直方图是由构成图像的冲浪块(补丁)组的法线构建的。半球直方图的分析给出了一个对象的可见区域的表面方向的全局信息。一旦这些区域被提取出来,它们就会随着区域生长过程而扩展。通过简单的轮廓跟踪算法计算区域的几何特性。然后,建立了区域间的关系模型。该模型收集的信息与物体在参考平面上的位置和方向无关,可用于无监督三维视觉系统中的物体识别。
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Model building of three-dimensional polyhedral objects using 3D edge information and hemispheric histogram
An algorithm for extracting edges and plane regions of a polyhedral object in a three-dimensional (3D) range image is described. The object may be Convex or nonconvex. A model of the object is built with the regions extracted. Possible extension to cylindrical objects is also considered. The range images are obtained with a novel range-finder camera that can produce 128 × 256 or 256 × 256 surface element (surfcels) images. The edge detection is accomplished in five steps and yields edges one surfcel wide. The region-finding algorithm relies on the concept of the "hemispheric histogram." The histogram is built with the normals of groups of surfcels (patches) forming the image. Analysis of the hemispheric histogram gives global information on the surface orientation of the visible regions of an object. Once these regions are extracted, they are expanded with a region growing process. Geometric properties of the regions are computed by a simple contour following algorithm. Then, a relational model of the regions is built. The model gathers information that is independent of the position and orientation of the object ill the reference plane and could be Used for object recognition in an unsupervised 3D vision system.
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