基于计算机视觉的游戏灵活手势命令界面设计与实现

J. Bernardes, L. R. Nakamura, R. Tori
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引用次数: 15

摘要

本文描述了一种基于手势的游戏命令界面,手势由姿势、移动和位置定义。多种多样的手势可以更好地匹配手势和动作,从而提高可用性。该系统使用计算机视觉,不需要在用户或背景上安装传感器或标记。讨论了游戏的需求分析,架构和实现,以及几个测试的结果,以评估每个需求的满足程度。
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Design and Implementation of a Flexible Hand Gesture Command Interface for Games Based on Computer Vision
This paper describes a command interface for games based on hand gestures defined by postures, movement and location. The large variety of gestures thus possible increases usability by allowing a better match between gesture and action. The system uses computer vision requiring no sensors or markers on the user or background. The analysis of requirements for games, the architecture and implementation are discussed, as well as the results of several tests to evaluate how well each requirement is met.
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