听觉就是相信:从日常物品到用户的空间音频合成

J. Yang, Yves Frank, Gábor Sörös
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引用次数: 15

摘要

无处不在的可穿戴音频设备和听觉的重要性意味着音频增强现实的巨大潜力。在这项工作中,我们提出了一个概念和一个原型,在日常互动中,将任意真实物体的空间声音合成给用户,其中所有声音都直接由用户自己的耳塞而不是物体上的扬声器呈现。该系统实时跟踪用户和对象,创建一个简化的环境模型,并产生逼真的3D音频效果。我们彻底评估了可用性和有用性,这样一个系统基于用户研究与21名参与者。我们还研究了声学环境模型如何提高渲染3D声音的参与感。
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Hearing Is Believing: Synthesizing Spatial Audio from Everyday Objects to Users
The ubiquity of wearable audio devices and the importance of the auditory sense imply great potential for audio augmented reality. In this work, we propose a concept and a prototype of synthesizing spatial sounds from arbitrary real objects to users in everyday interactions, whereby all sounds are rendered directly by the user's own ear pods instead of loudspeakers on the objects. The proposed system tracks the user and the objects in real time, creates a simplified model of the environment, and generates realistic 3D audio effects. We thoroughly evaluate the usability and the usefulness of such a system based on a user study with 21 participants. We also investigate how an acoustic environment model improves the sense of engagement of the rendered 3D sounds.
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