程序设计课程网络教材的开发与评价

C. Matsuyama, Toyoshiro Nakashima, N. Ishii, Hidenori Itoh
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引用次数: 3

摘要

在作者的编程课程中,学生创建动画作为编程实践,因为这种类型的实践将使学生对学习编程感兴趣。这种类型的动画创作实践深受学生欢迎。在动画创作方面,我们为学生提供了动画基本创作基础、图形功能说明、动画基本创作方法、应用及编程实例等印刷品(黑白)。然而,学生很难在印刷材料中看到实际的颜色或运动,因为有些动画只在屏幕上显示,学生很难自己实际重现运动或检查源代码。为了克服这些问题,我们在网上开发了教材,并在编程课程中实际使用。因此,很明显,这种材料有助于增加LOC, FP和创建的动画量。本文对程序设计课程进行了概述,阐述了开发网络教材的目标和指导思想,对教材进行了概述,并对其有效性和今后可能出现的问题进行了探讨。
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Development of teaching material on the Web for programming course and its evaluation
In authors programming course, students create animations as programming practice because this type of practice will make students interested in learning programming. This type of animation creation practice is well received by students. For the animation creation, we provide students with material such as fundamentals for creating basic animation, explanations of graphics functions, basic animation creation method, its application and its programming example in printed form (black and white). However, it is difficult for students to see the actual color or motion in printed material, because some of the animation is only shown on the screen and it is difficult for the students to actually reproduce the motion or examine the source codes by themselves. In order to overcome those problems, we have developed teaching material on the Web and actually used them in programming course. As a result it is clear that this material contributes to the increase in LOC, FP and the volume of animation created. In this paper, we give the general description of programming course, the objective of developing teaching material on the Web and guidelines for it, a general description of material, its effectiveness and problems we may see in the future.
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