Ashley L. Guinan, Markus N. Montandon, Andrew J. Doxon, W. Provancher
{"title":"一种非接地触觉反馈装置,用于在虚拟环境中描绘力和扭矩之类的相互作用","authors":"Ashley L. Guinan, Markus N. Montandon, Andrew J. Doxon, W. Provancher","doi":"10.1109/VR.2014.6802106","DOIUrl":null,"url":null,"abstract":"Our lab has developed a haptic feedback device to provide ungrounded tactile feedback through the motion of actuated sliding plate contactors. Interaction with a virtual environment is provided to a user through a device equipped with tactile feedback and six degree-of-freedom spatial position sensing. Our tactile feedback device is composed of three sliding plate skin stretch displays positioned around the handle, providing feedback to a user's palm. Our dual-handed tactile feedback system allows independent motion of hands, while providing feedback that creates a kinesthetic experience. We demonstrate fundamental physical interactions such as mass, spring, and damper interactions, which are the building blocks used in every virtual model. Various virtual environments are used to demonstrate physical interactions with objects.","PeriodicalId":408559,"journal":{"name":"2014 IEEE Virtual Reality (VR)","volume":"161 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-04-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"An ungrounded tactile feedback device to portray force and torque-like interactions in virtual environments\",\"authors\":\"Ashley L. Guinan, Markus N. Montandon, Andrew J. Doxon, W. Provancher\",\"doi\":\"10.1109/VR.2014.6802106\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Our lab has developed a haptic feedback device to provide ungrounded tactile feedback through the motion of actuated sliding plate contactors. Interaction with a virtual environment is provided to a user through a device equipped with tactile feedback and six degree-of-freedom spatial position sensing. Our tactile feedback device is composed of three sliding plate skin stretch displays positioned around the handle, providing feedback to a user's palm. Our dual-handed tactile feedback system allows independent motion of hands, while providing feedback that creates a kinesthetic experience. We demonstrate fundamental physical interactions such as mass, spring, and damper interactions, which are the building blocks used in every virtual model. Various virtual environments are used to demonstrate physical interactions with objects.\",\"PeriodicalId\":408559,\"journal\":{\"name\":\"2014 IEEE Virtual Reality (VR)\",\"volume\":\"161 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-04-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2014 IEEE Virtual Reality (VR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VR.2014.6802106\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 IEEE Virtual Reality (VR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2014.6802106","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An ungrounded tactile feedback device to portray force and torque-like interactions in virtual environments
Our lab has developed a haptic feedback device to provide ungrounded tactile feedback through the motion of actuated sliding plate contactors. Interaction with a virtual environment is provided to a user through a device equipped with tactile feedback and six degree-of-freedom spatial position sensing. Our tactile feedback device is composed of three sliding plate skin stretch displays positioned around the handle, providing feedback to a user's palm. Our dual-handed tactile feedback system allows independent motion of hands, while providing feedback that creates a kinesthetic experience. We demonstrate fundamental physical interactions such as mass, spring, and damper interactions, which are the building blocks used in every virtual model. Various virtual environments are used to demonstrate physical interactions with objects.