鼠标光标移动到同一屏幕边缘上的目标

Shota Yamanaka
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引用次数: 4

摘要

在屏幕边缘的按钮和图标可以选择比中心区域的按钮和图标更短的时间,因为鼠标光标因无法穿透边界而停止。然而,我们对这样的边缘目标有顾虑,特别是,从同一边缘上的另一个边缘目标指向一个边缘目标。例如,用户可以将鼠标移向屏幕外部;因此,光标的虚拟移动距离(包括离屏移动)会变长。在本研究中,我们通过经验证实了用户表现出这种“前沿”行为,3%的光标移动被浪费在了屏幕外的移动上。我们还报告了当前的用户性能模型(Fitts定律的变体)如何捕获同一边缘上目标之间的这种指向运动。结果表明,基线模型(Shannon公式)具有较高的拟合度(R2 = 0.959),双变量指向模型具有较高的拟合度(R2 = 0.966)。
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Mouse Cursor Movements towards Targets on the Same Screen Edge
Buttons and icons on screen edges can be selected in a shorter time than those in the central area because the mouse cursor stops due to the impenetrable borderline. However, we have concerns regarding such edge targets, in particular, pointing to an edge target from another edge target on the same edge. For example, users would move the mouse toward outside the screen; thus, the virtual travel distance of the cursor including off-screen movements would be longer. In this study, we empirically confirmed that users exhibit such “pushing-edge” behavior, and 3% of cursor movements are wasted in off-screen movements. We also report how current user-performance models (variations of Fitts' law) can capture such pointing motions between targets on the same edge. The results show that the baseline model (Shannon formula) shows a reasonably high fit (R2 = 0.959), and bivariate pointing models show higher fitness (R2 = 0.966 at most).
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