{"title":"LC2:用于会话计算的语言","authors":"J. Mitchell, A. Perlis, H. V. Zoeren","doi":"10.1145/2402536.2402558","DOIUrl":null,"url":null,"abstract":"The purpose of time-sharing is twofold: to increase the efficiency of the computer system and, while attaining this increase, to permit efficient communication between a programmer and his programs. This communication we may call conversation. Prevailing programming languages like FORTRAN, PL/1, ALGOL, COBOL, etc., are poorly designed for such interactive programming. However, languages like JOSS [1], APL [2], and the to be described LC2 are much more suited to this task.","PeriodicalId":148361,"journal":{"name":"Symposium on Interactive Systems for Experimental Applied Mathematics","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1967-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"LC2: a language for conversational computing\",\"authors\":\"J. Mitchell, A. Perlis, H. V. Zoeren\",\"doi\":\"10.1145/2402536.2402558\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The purpose of time-sharing is twofold: to increase the efficiency of the computer system and, while attaining this increase, to permit efficient communication between a programmer and his programs. This communication we may call conversation. Prevailing programming languages like FORTRAN, PL/1, ALGOL, COBOL, etc., are poorly designed for such interactive programming. However, languages like JOSS [1], APL [2], and the to be described LC2 are much more suited to this task.\",\"PeriodicalId\":148361,\"journal\":{\"name\":\"Symposium on Interactive Systems for Experimental Applied Mathematics\",\"volume\":\"17 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1967-08-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Symposium on Interactive Systems for Experimental Applied Mathematics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2402536.2402558\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Symposium on Interactive Systems for Experimental Applied Mathematics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2402536.2402558","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The purpose of time-sharing is twofold: to increase the efficiency of the computer system and, while attaining this increase, to permit efficient communication between a programmer and his programs. This communication we may call conversation. Prevailing programming languages like FORTRAN, PL/1, ALGOL, COBOL, etc., are poorly designed for such interactive programming. However, languages like JOSS [1], APL [2], and the to be described LC2 are much more suited to this task.