{"title":"MoXi:墨水在吸收纸上的实时分散","authors":"N. Chu, Chiew-Lan Tai","doi":"10.1145/1186822.1073221","DOIUrl":null,"url":null,"abstract":"This paper presents a physically-based method for simulating ink dispersion in absorbent paper for art creation purposes. We devise a novel fluid flow model based on the lattice Boltzmann equation suitable for simulating percolation in disordered media, like paper, in real time. Our model combines the simulations of spontaneous shape evolution and porous media flow under a unified framework. We also couple our physics simulation with simple implicit modeling and image-based methods to render high quality output. We demonstrate the effectiveness of our techniques in a digital paint system and achieve various realistic effects of ink dispersion, including complex flow patterns observed in real artwork, and other special effects.","PeriodicalId":211118,"journal":{"name":"ACM SIGGRAPH 2005 Papers","volume":"517 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"241","resultStr":"{\"title\":\"MoXi: real-time ink dispersion in absorbent paper\",\"authors\":\"N. Chu, Chiew-Lan Tai\",\"doi\":\"10.1145/1186822.1073221\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a physically-based method for simulating ink dispersion in absorbent paper for art creation purposes. We devise a novel fluid flow model based on the lattice Boltzmann equation suitable for simulating percolation in disordered media, like paper, in real time. Our model combines the simulations of spontaneous shape evolution and porous media flow under a unified framework. We also couple our physics simulation with simple implicit modeling and image-based methods to render high quality output. We demonstrate the effectiveness of our techniques in a digital paint system and achieve various realistic effects of ink dispersion, including complex flow patterns observed in real artwork, and other special effects.\",\"PeriodicalId\":211118,\"journal\":{\"name\":\"ACM SIGGRAPH 2005 Papers\",\"volume\":\"517 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"241\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2005 Papers\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1186822.1073221\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2005 Papers","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1186822.1073221","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
This paper presents a physically-based method for simulating ink dispersion in absorbent paper for art creation purposes. We devise a novel fluid flow model based on the lattice Boltzmann equation suitable for simulating percolation in disordered media, like paper, in real time. Our model combines the simulations of spontaneous shape evolution and porous media flow under a unified framework. We also couple our physics simulation with simple implicit modeling and image-based methods to render high quality output. We demonstrate the effectiveness of our techniques in a digital paint system and achieve various realistic effects of ink dispersion, including complex flow patterns observed in real artwork, and other special effects.