一种有效的有限元模型和其他粗体的三维可视化技术

R. Gallagher, J. Nagtegaal
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引用次数: 75

摘要

我们开发了一种技术,扩展了现有的3-D结果可视化方法,用于离散体,如有限元模型,其中结果值仅在整个体的粗间隔点上可用。它使用视觉连续的双三次多项式,将结果表示为体积内一个或多个结果值的光滑等值面。在每个可用结果的点上,结果梯度由有限差分程序计算。结果值和结果梯度用于在连接结果点的直线上获得等值面的位置和切线。利用双三次多项式分别在离散等值面点之间构造连续双曲面和曲面法线。等值面的渲染采用标准光源阴影和可选的半透明水平,周围是半透明的自由结构面。该方法在逐个元素的基础上生成等值面,而不需要在显示时参考邻近元素的行为。它用于静态或变化等值面的高速显示时间处理。
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An efficient 3-D visualization technique for finite element models and other coarse volumes
We have developed a technique that extends existing 3-D result visualization methods for use with discretized volumes such as finite element models, where result values are only available at coarsely spaced points throughout the volume. It represents results as smooth isosurfaces within the volume for one or more result values, using visually continuous, bi-cubic polynomials.At each of the points where results are available, result gradients are calculated by a finite difference procedure. The result values and result gradients are used to obtain the location of and the tangents to the isosurfaces on lines connecting the result points. Continuous doubly curved surfaces and surface normals are constructed separately between these discrete isosurface points using bi-cubic polynomials. The isosurfaces are rendered with standard light-source shading and optional levels of translucency, surrounded by translucent free faces of the structure.The method generates isosurfaces on an element-by-element basis, without reference at display time to the behavior of neighboring elements. It is intended for high speed display-time processing of either static or varying isosurface values.
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