分层填充孔(HHF):基于深度图像的3D-TV渲染,无需深度图过滤

Mashhour Solh, G. Al-Regib
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引用次数: 32

摘要

本文提出了一种3d电视深度图像渲染(DIBR)中去残差的新方法。新的方法,分层填充孔(HHF),消除了对深度图的任何预处理的需要。HHF使用类似金字塔的方法从3D包裹图像的低分辨率估计中估计洞像素。较低的分辨率估计涉及伪零消除加上高斯滤波的包裹图像。然后从金字塔中最低分辨率的无洞估计开始,我们插值并使用像素值填充更高分辨率图像中的洞。重复这个过程,直到估计的图像是无孔的。实验结果表明,HHF产生的虚拟图像没有任何几何畸变,这在其他深度图预处理算法中是不存在的。实验还表明,与以前的DIBR技术不同,HHF对高匹配像素比例的深度图不敏感。
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Hierarchical Hole-Filling(HHF): Depth image based rendering without depth map filtering for 3D-TV
In this paper we propose a new approach for disocclusion removal in depth image-based rendering (DIBR) for 3D-TV. The new approach, Hierarchical Hole-Filling (HHF), eliminates the need for any preprocessing of the depth map. HHF uses a pyramid like approach to estimate the hole pixels from lower resolution estimates of the 3D wrapped image. The lower resolution estimates involves a pseudo zero canceling plus Gaussian filtering of the wrapped image. Then starting backwards from the lowest resolution hole-free estimate in the pyramid, we interpolate and use the pixel values to fill in the hole in the higher up resolution image. The procedure is repeated until the estimated image is hole-free. Experimental results show that HHF yields virtual images that are free of any geometric distortions, which is not the case in other algorithms that preprocess the depth map. Experiments has also shown that unlike previous DIBR techniques, HHF is not sensitive to depth maps with high percentage of bad matching pixels.
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