野外可变性建模

T. Berger
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引用次数: 10

摘要

可变性建模是软件产品线工程中的关键学科之一,在过去的二十年里已经被学术界和工业界研究所关注。虽然研究界的重点是创建符号和工具,其中大部分是基于特征建模,但相对较少的实证研究旨在理解这些技术的实际使用。在这种情况下,我们提出了在软件产品线的背景下调查可变性建模的实证工作。我们研究了真实世界可变性语言的概念和语义,以及这些概念在真实的大规模可变性模型中的使用。我们进一步将我们的讨论扩展到软件生态系统中的可变性,它的目标是组织间的重用,并且通常被视为软件产品线的自然继承者。我们提供了经验证据,表明研究得很好的特征建模概念在实践中得到了应用,但也需要更先进的概念。我们观察到,文献中关于现实变异性模型的一些假设并不成立。此外,我们的研究结果表明,可变性模型不适合软件生态系统,并且需要特定种类的依赖关系来实现这样的生态系统的增长。
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Variability modeling in the wild
Variability modeling is one of the key disciplines in software product line engineering and has been addressed by academic and industrial research over the past twenty years. While the research community's focus was on creating notations and tools, most of which based on feature modeling, there are relatively few empirical studies that aim at understanding the actual use of these techniques. In this light, we present empirical work that investigates variability modeling in the context of software product lines. We study concepts and semantics of real-world variability languages and the usage of these concepts in real, large-scale variability models. We further extend our discussion to variability in software ecosystems, which target inter-organizational reuse and are often seen as natural successors of software product lines. We provide empirical evidence that the well-researched concepts of feature modeling are used in practice, but also that more advanced concepts are needed. We observe that some assumptions about realistic variability models in the literature do not hold. Further, our findings indicate that variability models are not suited for software ecosystems, and that particular kinds of dependencies are needed to enable growth of such ecosystems.
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