当影响者在社交网络上竞争时

C. Bravard, J. Durieu, S. Sarangi, Corinne Touati
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引用次数: 0

摘要

研究了设计者和对手之间的意见形成博弈。当设计者创建网络时,这两个参与者最初都可以影响网络节点(代理),并以有利于设计者的方式打破联系。代理的最终意见是自己的意见和网络同伴的平均意见的凸组合。最优影响策略在具有星型结构的非空均衡网络中表现出阈值效应。相反,当平局规则有利于对手时,非空均衡网络是规则网络。研究了网络节点间的随机交互对网络的影响。
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When Influencers Compete on Social Networks
We study an opinion formation game between a Designer and an Adversary. While the Designer creates the network, both these players can influence network nodes (agents) initially, with ties being broken in favor of the Designer. Final opinions of agents are a convex combination of own opinions and the average network peer opinion. The optimal influence strategy shows threshold effects with non-empty equilibrium networks having star type architectures. By contrast, when the tie-breaking rule favors the Adversary, non-empty equilibrium networks are regular networks. The effect of random interactions between network nodes altering the network is also studied.
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