实时球体扫描立体从多视图鱼眼图像

Andreas Meuleman, Hyeonjoong Jang, D. S. Jeon, Min H. Kim
{"title":"实时球体扫描立体从多视图鱼眼图像","authors":"Andreas Meuleman, Hyeonjoong Jang, D. S. Jeon, Min H. Kim","doi":"10.1109/CVPR46437.2021.01126","DOIUrl":null,"url":null,"abstract":"A set of cameras with fisheye lenses have been used to capture a wide field of view. The traditional scan-line stereo algorithms based on epipolar geometry are directly inapplicable to this non-pinhole camera setup due to optical characteristics of fisheye lenses; hence, existing complete 360° RGB-D imaging systems have rarely achieved realtime performance yet. In this paper, we introduce an efficient sphere-sweeping stereo that can run directly on multiview fisheye images without requiring additional spherical rectification. Our main contributions are: First, we introduce an adaptive spherical matching method that accounts for each input fisheye camera’s resolving power concerning spherical distortion. Second, we propose a fast inter-scale bilateral cost volume filtering method that refines distance in noisy and textureless regions with optimal complexity of O(n). It enables real-time dense distance estimation while preserving edges. Lastly, the fisheye color and distance images are seamlessly combined into a complete 360° RGB-D image via fast inpainting of the dense distance map. We demonstrate an embedded 360° RGB-D imaging prototype composed of a mobile GPU and four fisheye cameras. Our prototype is capable of capturing complete 360° RGB-D videos with a resolution of two megapixels at 29 fps. Results demonstrate that our real-time method outperforms traditional omnidirectional stereo and learning-based omnidirectional stereo in terms of accuracy and performance.","PeriodicalId":339646,"journal":{"name":"2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"Real-Time Sphere Sweeping Stereo from Multiview Fisheye Images\",\"authors\":\"Andreas Meuleman, Hyeonjoong Jang, D. S. Jeon, Min H. Kim\",\"doi\":\"10.1109/CVPR46437.2021.01126\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A set of cameras with fisheye lenses have been used to capture a wide field of view. The traditional scan-line stereo algorithms based on epipolar geometry are directly inapplicable to this non-pinhole camera setup due to optical characteristics of fisheye lenses; hence, existing complete 360° RGB-D imaging systems have rarely achieved realtime performance yet. In this paper, we introduce an efficient sphere-sweeping stereo that can run directly on multiview fisheye images without requiring additional spherical rectification. Our main contributions are: First, we introduce an adaptive spherical matching method that accounts for each input fisheye camera’s resolving power concerning spherical distortion. Second, we propose a fast inter-scale bilateral cost volume filtering method that refines distance in noisy and textureless regions with optimal complexity of O(n). It enables real-time dense distance estimation while preserving edges. Lastly, the fisheye color and distance images are seamlessly combined into a complete 360° RGB-D image via fast inpainting of the dense distance map. We demonstrate an embedded 360° RGB-D imaging prototype composed of a mobile GPU and four fisheye cameras. Our prototype is capable of capturing complete 360° RGB-D videos with a resolution of two megapixels at 29 fps. Results demonstrate that our real-time method outperforms traditional omnidirectional stereo and learning-based omnidirectional stereo in terms of accuracy and performance.\",\"PeriodicalId\":339646,\"journal\":{\"name\":\"2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CVPR46437.2021.01126\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CVPR46437.2021.01126","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 13

摘要

一组带有鱼眼镜头的相机被用来捕捉广阔的视野。由于鱼眼镜头的光学特性,传统的基于极几何的扫描线立体算法直接不适用于这种非针孔相机设置;因此,现有完整的360°RGB-D成像系统很少实现实时性能。在本文中,我们介绍了一种高效的球面扫描立体,它可以直接运行在多视图鱼眼图像上,而无需额外的球面校正。我们的主要贡献是:首先,我们引入了一种自适应球面匹配方法,该方法考虑了每个输入鱼眼相机对球面畸变的分辨率。其次,我们提出了一种快速的尺度间双边代价体积滤波方法,该方法以最优复杂度为O(n)来细化噪声和无纹理区域的距离。它可以在保留边缘的同时实现实时密集距离估计。最后,通过快速绘制密集距离图,将鱼眼彩色图像和距离图像无缝结合成完整的360°RGB-D图像。我们展示了一个由移动GPU和四个鱼眼相机组成的嵌入式360°RGB-D成像原型。我们的原型能够捕捉完整的360°RGB-D视频,分辨率为200万像素,每秒29帧。结果表明,该方法在精度和性能上都优于传统的全向立体和基于学习的全向立体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Real-Time Sphere Sweeping Stereo from Multiview Fisheye Images
A set of cameras with fisheye lenses have been used to capture a wide field of view. The traditional scan-line stereo algorithms based on epipolar geometry are directly inapplicable to this non-pinhole camera setup due to optical characteristics of fisheye lenses; hence, existing complete 360° RGB-D imaging systems have rarely achieved realtime performance yet. In this paper, we introduce an efficient sphere-sweeping stereo that can run directly on multiview fisheye images without requiring additional spherical rectification. Our main contributions are: First, we introduce an adaptive spherical matching method that accounts for each input fisheye camera’s resolving power concerning spherical distortion. Second, we propose a fast inter-scale bilateral cost volume filtering method that refines distance in noisy and textureless regions with optimal complexity of O(n). It enables real-time dense distance estimation while preserving edges. Lastly, the fisheye color and distance images are seamlessly combined into a complete 360° RGB-D image via fast inpainting of the dense distance map. We demonstrate an embedded 360° RGB-D imaging prototype composed of a mobile GPU and four fisheye cameras. Our prototype is capable of capturing complete 360° RGB-D videos with a resolution of two megapixels at 29 fps. Results demonstrate that our real-time method outperforms traditional omnidirectional stereo and learning-based omnidirectional stereo in terms of accuracy and performance.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Multi-Label Learning from Single Positive Labels Panoramic Image Reflection Removal Self-Aligned Video Deraining with Transmission-Depth Consistency PSD: Principled Synthetic-to-Real Dehazing Guided by Physical Priors Ultra-High-Definition Image Dehazing via Multi-Guided Bilateral Learning
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1