你喜欢巩膜吗?动画人物线条图的巩膜区域检测和着色

M. Aizawa, Y. Sei, Yasuyuki Tahara, R. Orihara, Akihiko Ohsuga
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引用次数: 3

摘要

线条绘制着色是创作动画、插图和彩色漫画等艺术品的重要过程。许多艺术家手工上色,这一过程需要大量的时间和精力。此外,着色需要特殊的技能、经验和知识,这使得初学者很难完成这项工作。因此,自动划线着色方法具有显著的市场需求。然而,绘画艺术作品是困难的。许多自动上色方法已经被开发出来,但是在使用这些方法进行艺术上色时出现了一些问题。例如,一个区域的颜色可能与另一个区域的颜色相同,或者由于难以理解草图、包含不希望看到的伪影和其他问题,输入线条绘制和着色结果之间可能出现不匹配。根据艺术家的喜好,动漫人物的眼睛有不同的风格。在某些风格中,眼睛过于抽象。此外,在灰度线图中,皮肤和巩膜在许多情况下都以白色表示。因此,边界不能总是使用现有的自动着色技术来确定。因此,巩膜经常被涂成与皮肤相同的颜色,并且这些区域在线条绘制和着色结果之间存在不匹配。面部特征在描绘人物的艺术作品中很重要,眼睛和皮肤之间的边界过于模糊可能会影响质量。因此,我们期望通过巩膜区域检测来提高人体灰度线条图自动上色的准确性。本文的重点是在巩膜区域的线条图和着色结果之间的不一致;我们的目标是通过检测人的灰度线条图中的巩膜区域来匹配线条图的结构和着色结果,以提高自动着色的准确性(图1)。在我们提出的框架中,我们使用一对线条图和一个掩模图像来执行机器学习。对巩膜区域进行标记,建立巩膜区域的语义分割模型。然后,语义分割模型检测巩膜区域,并将这些区域应用到自动上色结果中,以对线条进行上色。因此,我们的框架保持了正确的巩膜区域颜色。当使用语义分割模型时,可以在不需要用户添加提示的情况下检测巩膜区域。在本文中,我们提出了两种掩模图像的创建方法:手工型和图切型。与手工模板相比,图切模板可以减轻模板创建者的负担。
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Do You Like Sclera? Sclera-region Detection and Colorization for Anime Character Line Drawings
Line drawing colorization is an important process in creating artwork such as animation, illustrations and color manga. Many artists color work manually, a process that requires considerable time and effort. In addition, colorizing requires special skills, experience, and knowledge, and this makes such work difficult for beginners. As a result, automated line drawing colorizing methods have significant market demand. However, it is difficult to paint artistic works. Many automated colorizing methods have been developed, but several problems arise in art colorized using these methods. For example, colors may be different in a region that should be painted the same color as another region, or a mismatch may occur between the input line drawing and the colorizing result due to difficulty in understanding the sketches, the inclusion of undesirable artifacts, and other issues. Anime character’s eyes are drawn in various styles, depending on the artists’ preferences. In some styles, eyes are overly abstract. In addition, in grayscale line drawings, the skin and sclera are both expressed in white in many cases. Therefore, the boundaries cannot always be determined using existing automated colorizing techniques. As a result, sclera are often painted the same color as the skin, and there is a mismatch between these regions in the line drawing and the colorizing results. Facial features are important in artworks that depict people, and excessive ambiguity at the boundary between the eyes and the skin may impair quality. Therefore, it is expected that sclera-region detection should improve the accuracy of automated colorizing of grayscale line drawings of people. This paper focuses on inconsistencies in the sclera region between line drawings and colorizing results; we aim to match the structure of line drawings and colorizing results by detecting the sclera regions in grayscale line drawings of people to improve the accuracy of automated colorizing (Figure 1). In our proposed framework, we perform machine learning using a pair of line drawings and a mask image. The sclera regions are labeled to create semantic segmentation models of the sclera regions. Then, to colorize the line drawing, the semantic segmentation models detect the sclera regions, and we apply these regions to the automated colorizing result. As a result, our framework maintains the correct sclera-region color. When using the semantic segmentation model, it is possible to detect sclera regions without requiring the user to add hints. In this paper, we propose two mask image creation methods: the manual type and the graph cut type. Compared with the manual type, the graph cut type can reduce the mask image creator’s burden.
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