一个多感官三维环境作为辅助阅读障碍的干预:一个建议的框架

Martyn Broadhead, Damon Daylamani-Zad, L. Mackinnon, L. Bacon
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引用次数: 6

摘要

发展性阅读障碍(DD)是一种常见的基于语言的学习困难,在所有文化中都存在。虽然有各种各样的干预措施来帮助阅读困难,但研究表明,自然拼读法仍然是最有前途的方法,然而这种方法的挑战一直是保持学生的参与和兴趣。多感官教学方法在保持学生参与方面表现出了希望,但它们耗时且需要教师的高度参与。本文建议使用3D环境和游戏技术作为多感官干预来帮助阅读障碍。本文提出了一个初步框架,并指出了该框架的开发和评价策略。
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A Multisensory 3D Environment as Intervention to Aid Reading in Dyslexia: A Proposed Framework
Developmental Dyslexia (DD) is a common language-based learning difficulty which occurs across all cultures. Whilst various interventions are implemented to aid with reading difficulties, research suggests that phonics is still the most promising approach, yet the challenge in this approach has always been keeping pupils engaged and interested. Multisensory approaches have shown promise in keeping pupils engaged but they are time consuming and require high levels of teacher involvement. This paper suggests using 3D environments and gaming technology as a multisensory intervention to aid reading in Dyslexia. The paper proposes an initial framework and indicates the development and evaluation strategy for the framework.
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