{"title":"拓扑图形","authors":"T. Kunii","doi":"10.1109/SCCG.2001.945331","DOIUrl":null,"url":null,"abstract":"Topological graphics opens up completely new worlds in computer graphics applications. It is supported by advances in modern algebraic topology homotopy theory and cellular spatial structures in particular. Topological graphics lays out the framework to interactively construct cyberworlds emerging on the World Wide Web. It guides graphics software design to make it minimal and reusable. This progress report on our own frontier researches gives abundant examples as well as a brief summary of theoretical foundations.","PeriodicalId":331436,"journal":{"name":"Proceedings Spring Conference on Computer Graphics","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2001-04-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Topological graphics\",\"authors\":\"T. Kunii\",\"doi\":\"10.1109/SCCG.2001.945331\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Topological graphics opens up completely new worlds in computer graphics applications. It is supported by advances in modern algebraic topology homotopy theory and cellular spatial structures in particular. Topological graphics lays out the framework to interactively construct cyberworlds emerging on the World Wide Web. It guides graphics software design to make it minimal and reusable. This progress report on our own frontier researches gives abundant examples as well as a brief summary of theoretical foundations.\",\"PeriodicalId\":331436,\"journal\":{\"name\":\"Proceedings Spring Conference on Computer Graphics\",\"volume\":\"5 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2001-04-25\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings Spring Conference on Computer Graphics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SCCG.2001.945331\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Spring Conference on Computer Graphics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SCCG.2001.945331","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Topological graphics opens up completely new worlds in computer graphics applications. It is supported by advances in modern algebraic topology homotopy theory and cellular spatial structures in particular. Topological graphics lays out the framework to interactively construct cyberworlds emerging on the World Wide Web. It guides graphics software design to make it minimal and reusable. This progress report on our own frontier researches gives abundant examples as well as a brief summary of theoretical foundations.