{"title":"反应式显示:改善人机图形沟通","authors":"J. Joyce, M. J. Cianciolo","doi":"10.1145/1465611.1465705","DOIUrl":null,"url":null,"abstract":"The on-line graphic representation and solution of problems is opening the door to new and exciting computer applications. Continuous man-machine interaction via graphic consoles makes feasible the solution of entirely new classes of problems. This expanding use of computer graphics is requiring improved techniques of man-machine communication and graphic data management. At the General Motors Research Laboratories, we have had the opportunity since 1962 for considerable experimentation in a man-machine environment. From these experiments new ideas have evolved about how to improve the two-way information flow between the console user and the computer model of his problem. A fundamental concept is the reactive display, which supplies immediate graphical response to the actions of a man at a console. We have found that reactive displays provide a good basis for interaction between the man and the individual phases of his problem.","PeriodicalId":265740,"journal":{"name":"AFIPS '67 (Fall)","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1967-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"18","resultStr":"{\"title\":\"Reactive displays: improving man-machine graphical communication\",\"authors\":\"J. Joyce, M. J. Cianciolo\",\"doi\":\"10.1145/1465611.1465705\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The on-line graphic representation and solution of problems is opening the door to new and exciting computer applications. Continuous man-machine interaction via graphic consoles makes feasible the solution of entirely new classes of problems. This expanding use of computer graphics is requiring improved techniques of man-machine communication and graphic data management. At the General Motors Research Laboratories, we have had the opportunity since 1962 for considerable experimentation in a man-machine environment. From these experiments new ideas have evolved about how to improve the two-way information flow between the console user and the computer model of his problem. A fundamental concept is the reactive display, which supplies immediate graphical response to the actions of a man at a console. We have found that reactive displays provide a good basis for interaction between the man and the individual phases of his problem.\",\"PeriodicalId\":265740,\"journal\":{\"name\":\"AFIPS '67 (Fall)\",\"volume\":\"5 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1967-11-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"18\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"AFIPS '67 (Fall)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1465611.1465705\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"AFIPS '67 (Fall)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1465611.1465705","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Reactive displays: improving man-machine graphical communication
The on-line graphic representation and solution of problems is opening the door to new and exciting computer applications. Continuous man-machine interaction via graphic consoles makes feasible the solution of entirely new classes of problems. This expanding use of computer graphics is requiring improved techniques of man-machine communication and graphic data management. At the General Motors Research Laboratories, we have had the opportunity since 1962 for considerable experimentation in a man-machine environment. From these experiments new ideas have evolved about how to improve the two-way information flow between the console user and the computer model of his problem. A fundamental concept is the reactive display, which supplies immediate graphical response to the actions of a man at a console. We have found that reactive displays provide a good basis for interaction between the man and the individual phases of his problem.