具有随机包转发的基于网格的对等系统的回放延迟

V. Fodor, I. Chatzidrossos
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引用次数: 7

摘要

在基于网格的点对点流系统中,对等体根据本地调度决策将数据包转发给它们的邻居。局部决策影响数据包在网格中的分布方式、重复的概率和传输延迟的分布。在本文中,我们提出了一个分析框架,允许各种调度算法的评估。我们考虑了两种解决方案,其中调度在转发对等体上执行,基于邻居的播放缓冲区内容的知识。我们根据对等端可以播放数据包的概率与播放延迟以及解决方案相对于覆盖大小的可扩展性来评估解决方案的有效性。
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Playback Delay in Mesh-Based Peer-to-Peer Systems with Random Packet Forwarding
In meshed-based peer-to-peer streaming systems peers forward packets to their neighbors based on local scheduling decisions. The local decisions affect how packets get distributed in the mesh, the probability of duplicates and the distribution of the transmission delays. In this paper we propose an analytic framework that allows the evaluation of various scheduling algorithms. We consider two solutions where scheduling is performed at the forwarding peer, based on the knowledge of the playout buffer content at the neighbors. We evaluate the effectiveness of the solutions in terms of the probability that a peer can play out a packet versus the playback delay, and the scalability of the solutions with respect to the size of the overlay.
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