儿童早期游戏中的数字设备:数字技术在斯洛文尼亚幼儿生命的头两年

Violeta Rosanda, Tina Kavčič, A. Istenič
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引用次数: 2

摘要

这篇文章提供了对斯洛文尼亚幼儿的数字环境的第一个见解。我们报告了父母允许孩子在家庭环境中使用数字技术和玩具的情况。该研究基于一份在线问卷的结果,该问卷由26名斯洛文尼亚2岁以下儿童(M = 17.8个月;Sd = 5.6)。平均而言,9%的儿童玩具是数字玩具,他们花费10%的游戏时间玩数字玩具。智能手机和平板电脑是最常见但偶尔使用的数字玩具或科技产品。与其他类型的数字技术相比,家长认为基于屏幕的数字玩具特别有助于孩子的技能发展。最终,家长们并没有将数字技术与积极的发展和教育效果强烈地联系在一起,相反,他们认为数字技术提供了娱乐,使孩子们能够寻找信息,使他们忙碌起来。然而,他们允许或将允许孩子使用数字技术,主要是因为他们相信它有助于学习。如有必要,将开展进一步的研究,密切关注儿童对数字技术的使用及其对幼儿发展的影响。
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Digital Devices in Early Childhood Play: Digital Technology in the First Two Years of Slovene Toddlers’ Lives
This article offers a first insight into the digital environment of Slovenian toddlers. We report on the use of digital technology and toys allowed by parents in their children’s home environment. The study is based on the results of an online questionnaire completed by parents of 26 Slovenian children up to 2 years of age (M = 17.8 months; SD = 5.6). On average, 9% of all children’s toys are digital toys and they spend 10% of their play time playing with digital toys. Among the most commonly, but still only occasionally, used digital toys or technology are smartphones and tablets. Compared to other types of digital technology, parents believed that screen-based digital toys in particular supported their child’s skills development. Ultimately, parents do not strongly associate digital technologies with positive developmental and educational effects, but rather they believe that digital technology provides entertainment, enables information-seeking and keeps children busy. Nevertheless they allow, or will allow, the child to use digital technology mainly because they believe it enables learning. Further research, if needed, will be carried out to look closely at the children’s use of digital technology and its effects on young children’s development.
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