{"title":"SSIML/ behavior:在虚拟现实和多媒体应用中设计图形对象的行为和动画","authors":"Arnd Vitzthum","doi":"10.1109/ISM.2005.109","DOIUrl":null,"url":null,"abstract":"The development of complex object behaviour in domains of interactive graphical applications such as desktop-virtual reality (desktop-VR) or multimedia is still a problem today. We attribute this situation to the lack of sophisticated concepts and tools for pre-implementation behaviour specification and provide the tool-supported visual modeling language SSIML/Behaviour to address this problem. As an extension of the Unified Modeling Language (UML) our language allows the platform-independent behaviour description and can be easily integrated into UML tools. Moreover, it is possible to map SSIML/Behaviour models to platform-specific program code automatically.","PeriodicalId":322363,"journal":{"name":"Seventh IEEE International Symposium on Multimedia (ISM'05)","volume":"295 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":"{\"title\":\"SSIML/Behaviour: designing behaviour and animation of graphical objects in virtual reality and multimedia applications\",\"authors\":\"Arnd Vitzthum\",\"doi\":\"10.1109/ISM.2005.109\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The development of complex object behaviour in domains of interactive graphical applications such as desktop-virtual reality (desktop-VR) or multimedia is still a problem today. We attribute this situation to the lack of sophisticated concepts and tools for pre-implementation behaviour specification and provide the tool-supported visual modeling language SSIML/Behaviour to address this problem. As an extension of the Unified Modeling Language (UML) our language allows the platform-independent behaviour description and can be easily integrated into UML tools. Moreover, it is possible to map SSIML/Behaviour models to platform-specific program code automatically.\",\"PeriodicalId\":322363,\"journal\":{\"name\":\"Seventh IEEE International Symposium on Multimedia (ISM'05)\",\"volume\":\"295 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-12-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"12\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Seventh IEEE International Symposium on Multimedia (ISM'05)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISM.2005.109\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Seventh IEEE International Symposium on Multimedia (ISM'05)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISM.2005.109","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
SSIML/Behaviour: designing behaviour and animation of graphical objects in virtual reality and multimedia applications
The development of complex object behaviour in domains of interactive graphical applications such as desktop-virtual reality (desktop-VR) or multimedia is still a problem today. We attribute this situation to the lack of sophisticated concepts and tools for pre-implementation behaviour specification and provide the tool-supported visual modeling language SSIML/Behaviour to address this problem. As an extension of the Unified Modeling Language (UML) our language allows the platform-independent behaviour description and can be easily integrated into UML tools. Moreover, it is possible to map SSIML/Behaviour models to platform-specific program code automatically.