{"title":"一种电子课件设计方法的若干要素","authors":"S. Salavatova","doi":"10.26907/1562-5419-2020-23-1-2-170-176","DOIUrl":null,"url":null,"abstract":"The article describes the designer of electronic lessons in the platform \"Electronic Game School\", created by a creative group of teachers of the Sterlitamak branch of Bashkir State University.","PeriodicalId":235410,"journal":{"name":"Russ. Digit. Libr. J.","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2020-03-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Some Elements of a Method of Design of Electronic Lessonse\",\"authors\":\"S. Salavatova\",\"doi\":\"10.26907/1562-5419-2020-23-1-2-170-176\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The article describes the designer of electronic lessons in the platform \\\"Electronic Game School\\\", created by a creative group of teachers of the Sterlitamak branch of Bashkir State University.\",\"PeriodicalId\":235410,\"journal\":{\"name\":\"Russ. Digit. Libr. J.\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-03-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Russ. Digit. Libr. J.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.26907/1562-5419-2020-23-1-2-170-176\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Russ. Digit. Libr. J.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.26907/1562-5419-2020-23-1-2-170-176","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Some Elements of a Method of Design of Electronic Lessonse
The article describes the designer of electronic lessons in the platform "Electronic Game School", created by a creative group of teachers of the Sterlitamak branch of Bashkir State University.