列车:面向opentd的人工智能

L. Rios, L. Chaimowicz
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引用次数: 2

摘要

模拟游戏对计算机控制的玩家提出了几个挑战。因此,迄今为止开发的大多数人工智能算法,特别是建筑和管理模拟游戏,与人类的表现相比,并没有给出令人满意的结果。在本文中,我们开发了一个人工智能来控制OpenTTD的代理,OpenTTD是一款开源克隆的Transport Tycoon Deluxe,这是一款首屈一指的建筑和管理模拟游戏。为此,我们创建并调整了人工智能技术,使其能够在动态的多智能体战略环境中使用。被命名为火车,开发的人工智能建设和管理铁路路线,在游戏中最具挑战性的运输类型。进行了几次定性和定量实验,将trAIns与另一种人工智能进行了比较,取得了很好的结果。
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trAIns: An Artificial Inteligence for OpenTTD
Simulation games present several challenges for computer controlled players. As a result of this, most of the artificial intelligence algorithms developed so far, especially for construction and management simulation games, do not give satisfactory results when compared to human performance. In this paper we develop an AI to control an agent of OpenTTD, a open-source clone of Transport Tycoon Deluxe, one of the premier construction and management simulation games. To do this, we create and adapt artificial intelligence techniques to allow their use in a dynamic, multi-agent strategic environment. Named trAIns, the developed AI constructs and manages railroad routes, the most challenging transport type in the game. Several qualitative and quantitative experiments comparing trAIns with another AI are performed, bringing very good results.
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