激光扫描仪获取的网格纹理快速映射方法

F. Gabellone, I. Ferrari, Francesco Giuri
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引用次数: 7

摘要

本文中描述的方法是在两个不同的项目中开发的,需要通过飞行时间激光扫描仪进行纹理映射。为了验证其操作有效性和对其他环境的适用性,研究了形态特征差异极大的遗址。这种简单方法的基本原理源于需要从同一扫描表面获得不同类型的映射-包括RGB真彩色图像、红外图像、地质雷达扫描的假彩色图像等。为了解决这个问题,我们认为最合适的步骤是基于高分辨率的真实彩色图像获得UVW映射,然后使用相同的坐标快速映射假彩色图像。因此,我们在相机上安装了一个装置来确定它的轨迹(类似于瞄准器);当激光扫描仪在与纪念碑相同的环境中扫描时,它可以知道视点的确切坐标。
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A Quick Method for the Texture Mapping of Meshes Acquired by Laser Scanner
The methodology described in this article was developed in connection with two different projects and entails texture mapping by time-of-flight laser scanner. In order to verify its operational effectiveness and applicability to other contexts, sites with extremely different morphological characteristics were studied. The basic rationale of this simple method derives from the need to obtain different types of mapping – including RGB real colour images, infra-red images, false colour images from georadar scans, etc. – from the same scanned surface. To resolve this problem, we felt that the most appropriate step was to obtain a UVW mapping based on the high resolution real colour images and then use the samecoordinates to rapidly map the false colour images as well. Thus we fitted a device to the camera to determine its trajectory (similar to a gunsight); when scanned by the laser scanner in the same context as the monument, it makes it possible to know the exact coordinates of the viewpoint.
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