数据缓冲:运行时与编译时的支持

ASPLOS III Pub Date : 1989-04-01 DOI:10.1145/70082.68196
Hans M. Mulder
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引用次数: 4

摘要

数据依赖性、分支和内存访问损失是高速微处理器性能的主要制约因素。内存访问惩罚涉及外部内存(例如缓存)或本地处理器内存(例如寄存器)使用不足所施加的惩罚。本文仅关注于提高数据内存利用率的方法,这些数据内存位于处理器的本地(寄存器或面向寄存器的缓冲区)。通过编译时软件、运行时硬件或两者的组合,可以提高本地处理器内存的利用率。本文着眼于数据缓冲区的执行仅仅是因为编译时软件(单寄存器集);主要通过硬件操作,但可能有软件辅助的(多寄存器组);而那些意图与主存透明地操作意味着没有任何软件帮助(堆栈缓冲区)。本文表明,硬件缓冲方案不能取代编译时的工作,但最多可以降低这种工作的复杂性。它显示了对多个寄存器集应用寄存器分配的效用增加。本文还显示了堆栈缓冲区固有的潜在效用降低。通过过程间分配分配的单个寄存器集与多个寄存器集和堆栈缓冲区竞争,这一观察结果强调了结论的重要性
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Data buffering: run-time versus compile-time support
Data-dependency, branch, and memory-access penalties are main constraints on the performance of high-speed microprocessors. The memory-access penalties concern both penalties imposed by external memory (e.g. cache) or by under utilization of the local processor memory (e.g. registers). This paper focuses solely on methods of increasing the utilization of data memory, local to the processor (registers or register-oriented buffers). A utilization increase of local processor memory is possible by means of compile-time software, run-time hardware, or a combination of both. This paper looks at data buffers which perform solely because of the compile-time software (single register sets); those which operate mainly through hardware but with possible software assistance (multiple register sets); and those intended to operate transparently with main memory implying no software assistance whatsoever (stack buffers). This paper shows that hardware buffering schemes cannot replace compile-time effort, but at most can reduce the complexity of this effort. It shows the utility increase of applying register allocation for multiple register sets. The paper also shows a potential utility decrease inherent to stack buffers. The observation that a single register set, allocated by means of interprocedural allocation, performs competitively with both multiple register set and stack buffer emphasizes the significance of the conclusion
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