研究虚拟现实中多任务视觉搜索场景中方向线索的不同模式

Taizhou Chen, Yi-Shiun Wu, Kening Zhu
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引用次数: 12

摘要

在这项研究中,我们调查并比较了在沉浸式虚拟环境中,视觉、听觉和振动触觉方向线索在多个同时进行的视觉搜索任务中的有效性。有效性由任务完成时间、头部运动范围、识别任务的准确性和感知工作量决定。我们的实验表明,在沉浸式VR环境中,头戴式振动触觉显示器可以有效地引导用户走向虚拟视觉目标,而不会影响他们在其他同步任务上的表现。这些结果可以应用于许多应用程序(例如游戏,驾驶和驾驶),其中通常有多个同时执行的任务,并且用户体验和性能可能很脆弱。
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Investigating different modalities of directional cues for multi-task visual-searching scenario in virtual reality
In this study, we investigated and compared the effectiveness of visual, auditory, and vibrotactile directional cues on multiple simultaneous visual-searching tasks in an immersive virtual environment. Effectiveness was determined by the task-completion time, the range of head movement, the accuracy of the identification task, and the perceived workload. Our experiment showed that the on-head vibrotactile display can effectively guide users towards virtual visual targets, without affecting their performance on the other simultaneous tasks, in the immersive VR environment. These results can be applied to numerous applications (e.g. gaming, driving, and piloting) in which there are usually multiple simultaneous tasks, and the user experience and performance could be vulnerable.
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