光照变化引起的三维形状估计失真

F. Caniard, R. Fleming
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引用次数: 34

摘要

在许多领域,观察者从场景或物体的二维图像中形成对三维结构的准确感知是非常重要的。这对于设计师来说尤其重要,因为他们需要对尚未实际建造的新物体进行改进。本研究展示了两个实验的结果,其目的是测试照明方向对光滑表面形状感知的影响,使用建模和设计软件中常用的阴影和照明技术。第一个实验包括两个交替的强迫选择任务,比较单点光源照射光滑表面的形状差异量与光源位置相同或不同对每个表面的影响。结果表明,随着形状之间差异的减小,参与者越来越倾向于选择与测试形状相同光源照亮的匹配形状。在第二个实验中,参与者必须报告在同时呈现的一对光滑表面上相等的探针位置的方向,使用量规图。表面可以相同或略有不同,每种形状的光源可以在相同的相对位置或水平偏移90°。参与者报告说,当光照条件不同时,即使形状相同,物体的表面方向也会有很大差异,这证实了第一个结果。我们的研究结果表明,照明条件会对三维感知产生强烈影响,并建议当投影系统用于需要准确表示的3D可视化时,应该非常小心,要么仔细选择照明条件,要么使用更逼真的渲染技术。
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Distortion in 3D shape estimation with changes in illumination
In many domains it is very important that observers form an accurate percept of 3-dimensional structure from 2-dimensional images of scenes or objects. This is particularly relevant for designers who need to make decisions concerning the refinement of novel objects that haven't been physically built yet. This study presents the results of two experiments whose goal was to test the effect of lighting direction on the shape perception of smooth surfaces using shading and lighting techniques commonly used in modeling and design software. The first experiment consisted of a 2 alternate forced choice task which compared the effect of the amount of shape difference between smooth surfaces lit by a single point light with whether the position of the light sources were the same or different for each surface. Results show that, as the difference between the shapes decreased, participants were more and more biased towards choosing the match shape lit by the same source as the test shape. In the second experiment, participants had to report the orientation at equivalent probe locations on pairs of smooth surfaces presented simultaneously, using gauge figures. The surfaces could either be the same or slightly different and the light source of each shape could either be at the same relative location or offset by 90° horizontally. Participants reported large differences in surface orientation when the lighting condition was different, even when the shapes were the same, confirming the first results. Our findings show that lighting conditions can have a strong effect on 3-dimensional perception, and suggest that great care should be taken when projection systems are used for 3D visualisation where an accurate representation is required, either by carefully choosing lighting conditions or by using more realistic rendering techniques.
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