预算限制下分布式交互应用的可扩展服务器位置

Athanasios Tsipis, Vasileios Komianos
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引用次数: 2

摘要

移动边缘计算(MEC)已经成为支持分布式交互应用程序(DIAs)的流行范例,承诺为移动用户提供持续的服务和可用性,否则在集中式云模式下不容易实现。然而,为了减轻应用程序提供商不必要的资本支出,必须选择一个明智的边缘服务器位置,既能有效地应对网络需求和部署成本,又能遵守应用程序提供商的预算约束。在本文中,我们将这个问题形式化地表述为一个预算受限的设施选址问题。然后,我们提出了一种分布式和可扩展的算法,该算法采用弹性服务器重新定位来解决这个问题。在各种MEC部署场景下的跟踪驱动仿真验证了预期行为,并证明了该算法在遵守预算限制和在有限时间段内收敛到接近最优的放置解决方案方面的责任,使其适用于DIAs生态系统。
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Scalable Server Location for Distributed Interactive Applications Under Budget Constraints
Mobile Edge Computing (MEC) has emerged as a popular paradigm for the support of distributed interactive applications (DIAs), promising continuous service provision and availability to mobile users, that is otherwise not easily attainable under the centralized cloud-only model. Yet, in order to alleviate the app provider from unnecessary capital expenditure, a judicious location of the edge servers must be adopted, that can effectively cope with both the network demands and the deployment cost, and still abide by the budget constraints of the app provider. In this paper, we formally formulate the problem as a budget-constrained facility location problem. We then propose a distributed and scalable algorithm, that employs elastic server relocation, to address it. Trace-driven simulations under various MEC deployment scenarios verify the expected behavior and testify to the algorithm’s accountability in obeying the budget limits and converging to a placement solution close to the optimal in finite time slots, rendering it suitable for DIAs ecosystems.
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