Angelos Barmpoutis, Qianwen Ding, Lisa Anthony, W. Eugene, Marko Suvajdzic
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引用次数: 8
摘要
本文提出了一种新的计算机辅助文化响应教学(CRT)框架,用于五年级学生的数学教学。该框架的课程基础是Gloria Jean Merriex的获奖课程计划,该计划使用音乐和肢体动作来帮助学生在数学概念和文化启发的隐喻之间建立联系。提出的框架使用低成本的动觉传感器以及虚拟现实游戏环境,将这种经过验证的CRT方法从传统教室扩展到数字形式。本研究进行了一项初步研究,以调查该框架在五年级学生中的有效性。本研究以35名学生为研究对象,对研究结果进行了详细的讨论。
Exploration of kinesthetic gaming for enhancing elementary math education using culturally responsive teaching methodologies
In this paper a novel computer-assisted culturally responsive teaching (CRT) framework is presented for teaching mathematics to 5th grade students. The curricular basis for this framework is Gloria Jean Merriex's award winning curriculum program, which uses music and body gestures to help students build associations between mathematical concepts and culturally inspired metaphors. The proposed framework uses low-cost kinesthetic sensors along with a embodied virtual reality gamimg environment that extends such proven CRT methodologies from a traditional classroom into a digital form. A pilot study was performed to investigate the efficacy of this framework in 5th grade students. A group of 35 students participated in this study and the results are discussed in detail.