gpu加速光栅地图重投影

Petr Sloup
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引用次数: 0

摘要

将栅格地图从一个投影投影到另一个投影投影是许多制图过程(地图比较、叠加、数据表示等)的重要组成部分,减少所需的计算时间是可取的,并且通常会显著降低总体处理成本。光栅重投影过程按像素操作,因此是基于gpu的并行化的一个很好的候选,其中大量的处理器可以导致非常高的并行度。我们用基于gpu的并行化(使用OpenCL API)创建了一个栅格重投影的实验实现。在评估期间,我们将实现的性能与优化后的GDAL进行了比较,结果表明,在一类问题中,基于gpu的并行化可以使速度提高7倍以上。
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GPU-accelerated raster map reprojection
Reprojecting raster maps from one projection to another is an essential part of many cartographic processes (map comparison, overlays, data presentation, ...) and reducing the required computational time is desirable and often significantly decreases overall processing costs. The raster reprojection process operates per-pixel and is, therefore, a good candidate for GPU-based parallelization where the large number of processors can lead to a very high degree of parallelism. We have created an experimental implementation of the raster reprojection with GPU-based parallelization (using OpenCL API). During the evaluation, we compared the performance of our implementation to the optimized GDAL and showed that there is a class of problems where GPU-based parallelization can lead to more than sevenfold speedup.
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