{"title":"使用UML 2.0的嵌入式软件基于交互的行为建模","authors":"Sang-Uk Jeon, Jang-Eui Hong, Doo-Hwan Bae","doi":"10.1109/ISORC.2006.42","DOIUrl":null,"url":null,"abstract":"Many prior approaches in UML-based embedded software design incorporate state-based behavior modeling. However, interaction-based behavior modeling provides more intuitive view of a system. In this paper, we propose an approach to interaction-based behavior modeling of embedded software using UML 2.0. We use the interaction overview diagrams and the sequence diagrams to model the behavior. We present the method of constructing interaction-based behavior model with an example. We also briefly describe the idea of generating executable code from it","PeriodicalId":212174,"journal":{"name":"Ninth IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC'06)","volume":"98 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-04-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":"{\"title\":\"Interaction-based behavior modeling of embedded software using UML 2.0\",\"authors\":\"Sang-Uk Jeon, Jang-Eui Hong, Doo-Hwan Bae\",\"doi\":\"10.1109/ISORC.2006.42\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Many prior approaches in UML-based embedded software design incorporate state-based behavior modeling. However, interaction-based behavior modeling provides more intuitive view of a system. In this paper, we propose an approach to interaction-based behavior modeling of embedded software using UML 2.0. We use the interaction overview diagrams and the sequence diagrams to model the behavior. We present the method of constructing interaction-based behavior model with an example. We also briefly describe the idea of generating executable code from it\",\"PeriodicalId\":212174,\"journal\":{\"name\":\"Ninth IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC'06)\",\"volume\":\"98 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2006-04-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"12\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Ninth IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC'06)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISORC.2006.42\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Ninth IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC'06)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISORC.2006.42","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Interaction-based behavior modeling of embedded software using UML 2.0
Many prior approaches in UML-based embedded software design incorporate state-based behavior modeling. However, interaction-based behavior modeling provides more intuitive view of a system. In this paper, we propose an approach to interaction-based behavior modeling of embedded software using UML 2.0. We use the interaction overview diagrams and the sequence diagrams to model the behavior. We present the method of constructing interaction-based behavior model with an example. We also briefly describe the idea of generating executable code from it