基于交互设计的果树腐烂逼真建模与实时渲染方法

Sheng Wu, Teng Miao, Boxiang Xiao, Xinyu Guo
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摘要

本文提出了一种模拟水果腐烂过程的通用三维方法,为水果的数字化设计提供可视化模型。采用全局衰减参数和抗衰减参数为用户控制衰减的动态仿真过程。采用类似于传统绘图工具的交互设计方法,对三维水果模型上每个点的抗腐参数进行设置。这些阻力参数最终在果实表面形成一个腐烂区域的纹理。有了这些阻力参数,就可以通过调整全局衰减参数来计算衰减程度,从而控制果实腐烂表面的形状和外观。对于衰减区的形状,给出了计算衰减引起的凹陷位移的指数函数。为了在腐烂区域上呈现褶皱,采用噪声法线映射对水果模型的法向量进行扰动。通过对烂苹果的仿真验证了该方法的有效性,结果表明,该方法具有灵活、快速、通用性强的特点,可以得到动态、实时的真实仿真结果。我们认为这种方法适合作为水果数字化设计的可视化模型。
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A Realistic Modeling and Real Time Rendering Method of Fruit Decay Based on Interactive Design
This paper presents a generally 3D approach for simulating the decay process in fruits to provide a visual model for the digital design of fruit. A global decay parameter and a decay resistance parameter are used to control the dynamic simulation process of decay for users. The decay resistance parameters are set for every point on the 3D fruit model by an interactive designing method which is similar to traditional drawing tools. The resistance parameters finally form a texture of decay region on the fruit surface. With the resistance parameters, the degree of decay which is used to control the shape and appearance of fruit decay surface, can be compute by tuning the global decay parameters. For the shape of decay region, the exponential function is given for calculating the depression displacement cased by decay. In order to render the wrinkle on the decay region, a noise normal map is used to disturb the normal vector of fruit model. We verified our method by simulating the rotten apple, the result shows that a dynamic and real-time realistic simulation can be obtained using our method which is flexible, fast and general. We believe this approach is suitable for fruit digital design as a visualization model.
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