一个用于haskell的轻量级交互调试器

S. Marlow, José Iborra, B. Pope, Andy Gill
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引用次数: 29

摘要

本文描述了一个内置在GHCi交互环境中的Haskell源代码级调试器的设计和构造。我们采用了一种实用的方法:调试器基于传统的在线调试的停止-检查-继续模型,这种模型简单直观,但在Haskell环境中一直被避免使用,因为它暴露了惰性求值顺序。我们认为这个缺点并不像看起来那么严重,在某些情况下是一种优势。设计的重点是可用性:我们的调试器旨在工作在所有可以用GHC编译的程序上,而不需要程序员跳过额外的环节来调试他们的程序。调试器有一种新的方法来重建多态上下文中运行时值的类型。我们的实现在复杂性上很轻,并且在没有显著变化的情况下集成到GHC中。
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A lightweight interactive debugger for haskell
This paper describes the design and construction of a Haskell source-level debugger built into the GHCi interactive environment. We have taken a pragmatic approach: the debugger is based on the traditional stop-examine-continue model of online debugging, which is simple and intuitive, but has traditionally been shunned in the context of Haskell because it exposes the lazy evaluation order. We argue that this drawback is not as severe as it may seem, and in some cases is an advantage. The design focuses on availability: our debugger is intended to work on all programs that can be compiled with GHC, and without requiring the programmer to jump through additional hoops to debug their program. The debugger has a novel approach for reconstructing the type of runtime values in a polymorphic context. Our implementation is light on complexity, and was integrated into GHC without significant upheaval.
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