损坏训练下的源可分辨性

M. Barni, B. Tondi
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引用次数: 4

摘要

我们研究了一种基于训练数据的源识别博弈的新变体,其中部分训练数据被对手破坏。在这种情况下,防御者想要确定是否从生成训练序列tN的相同来源提取了测试序列ξn,其中一部分已被对手破坏。采用博弈论公式,导出了该博弈在渐近设置下的唯一可合理化均衡。此外,通过模仿斯坦引理,我们得出了防守者的最佳可实现性能,使我们能够分析两种来源的最终可区别性。我们通过比较带有损坏训练的测试的性能与对手无法修改训练序列的简单情况的性能,并通过推导对手需要修改以使源识别不可能的样本的百分比来总结本文。
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Source distinguishability under corrupted training
We study a new variant of the source identification game with training data in which part of the training data is corrupted by an adversary. In such a scenario, the defender wants to decide whether a test sequence ξn has been drawn from the same source which generated a training sequence tN, part of which has been corrupted by the adversary. By adopting a game theoretical formulation, we derive the unique rationalizable equilibrium of the game in the asymptotic setup. Moreover, by mimicking Stein's lemma, we derive the best achievable performance for the defender, permitting us to analyze the ultimate distinguishability of the two sources.We conclude the paper by comparing the performance of the test with corrupted training to the simpler case in which the adversary can not modify the training sequence, and by deriving the percentage of samples that the adversary needs to modify to make source identification impossible.
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