Scratch数学和统计扩展的实验功能开发

Ching Chang, Ya-Lun Chin, Chih-Kai Chang
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引用次数: 6

摘要

计算机科学教育是运用计算机科学的基本概念,教会学生解决问题,设计系统,激发创造力,探索自己的兴趣。从自然科学到人文科学,数学和逻辑思维能力也影响着计算机科学教育的各个方面。为了培养中小学生的数学逻辑思维和解决问题的能力,学生不仅需要学会阅读、写作和算术,还需要了解数学运算的抽象和逻辑思维过程。因此,本研究以可视化编程语言为基础,即Scratch 2.0离线版,引入数学运算的抽象。Scratch 2.0可以让学习者使用图形元素,通过用户友好的编程界面,以平滑的学习曲线来解决数学问题。然而,最新版本的Scratch 2.0没有包含足够的函数来抽象数学块。因此,本研究将Scratch编程环境与Python语言的数学库相结合,以扩展Scratch的功能并提高其可用性。此外,学习者希望通过这些额外的Scratch构建块来学习和练习更多的数学思维。
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Experimental Functionality Development for Scratch Mathematical and Statistics Extensions
Computer science education is to teach students to solve problems, design systems, provoke creativity, and explore their own interest by using basic concepts of computer science. From science to the humanities, mathematics and logical thinking ability also affect every aspect of computer science education. To foster mathematics logical thinking and problem-solving ability in primary and secondary schools, students not only require to learn to read, writing, and arithmetic, but also need to understand the abstraction of mathematics operations and logical thinking processes. Therefore, this study uses visual programming language as a basis, i.e. Scratch 2.0 offline edition, to introduce abstraction of mathematics operations. Scratch 2.0 can empower learners using graphical elements to solve mathematics problems with a smooth learning curve through user-friendly programming interface. However, the latest version of Scratch 2.0 does not include enough functions for abstracting mathematical blocks. Consequently, this study integrates Scratch programming environment with math library of Python language to expand functionality and improve usability of Scratch. Moreover, learners are expected to learn and practice more about mathematical thinking through those additional Scratch building blocks.
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