多尺度虚拟环境的寻路技术

F. Bacim, D. Bowman, M. Pinho
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引用次数: 18

摘要

在多尺度虚拟环境中寻路可能相当复杂,因为用户有时必须改变他们的尺度来访问整个环境。因此,这项工作的重点是对旅行所需信息的理解和分类,以及提供这些信息的导航技术的设计。为此,我们首先确定了在这种环境下有效旅行所必需的两种信息:层次信息,基于规模层次形成的层次结构;以及空间信息,与方向、不同尺度下物体之间的距离和空间定位有关。在此基础上,我们针对每种类型的信息设计并实现了一种技术。对开发的技术进行了评估,并与一组基线旅行和寻路辅助技术进行了比较。结果表明,所开发的技术性能较好,为出行和寻路辅助提供了较好的解决方案。
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Wayfinding techniques for multiScale virtual environments
Wayfinding in multiscale virtual environments can be rather complex, as users can and sometimes have to change their scale to access the entire environment. Hence, this work focuses on the understanding and classification of information needed for travel, as well as on the design of navigation techniques that provide this information. To this end, we first identified two kinds of information necessary for traveling effectively in this kind of environment: hierarchical information, based on the hierarchical structure formed by the levels of scale; and spatial information, related to orientation, distance between objects in different levels of scale and spatial localization. Based on this, we designed and implemented one technique for each kind of information. The developed techniques were evaluated and compared to a baseline set of travel and wayfinding aid techniques for traveling through multiple scales. Results show that the developed techniques perform better and provide a better solution for both travel and wayfinding aid.
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