扩展行为编程:从基本原则到应用程序架构的步骤

D. Harel, Guy Katz
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引用次数: 21

摘要

行为编程(BP)是一种分散的基于场景的响应式软件编程范式,面向增量和直观的开发。在这项工作中,我们将BP的原理应用于一个大型的、现实世界的案例研究:一个web服务器。我们讨论了从我们的尝试中学到的结论,并提出了几个扩展BP的习惯用法,旨在提高框架的可扩展性。具体来说,我们建议用超时习语来扩展BP,以处理各种时间约束、特定于程序的执行策略、动态线程创建以有效分配系统资源,以及支持参数化事件以处理无限域的输入。我们的扩展和案例研究是在一个新的c++行为编程框架中实现的。
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Scaling-Up Behavioral Programming: Steps from Basic Principles to Application Architectures
Behavioral programming (BP) is a decentralized scenario-based paradigm for the programming of reactive software, geared towards incremental and intuitive development. In this work we apply the principles of BP to a large, real-world case-study: a web-server. We discuss the conclusions learned from our attempt and propose several extension idioms to BP, aimed at improving the framework's scalability. Specifically, we propose extending BP with a timeout idiom for handling various time constraints, program-specific execution strategies, dynamic thread creation for efficiently allocating system resources, and support for parameterized events to handle inputs with infinite domains. Our extensions and case-study are implemented in a new framework for behavioral programming in C++.
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