计算机动画和虚拟现实应用的运动规划

X. Sheng
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引用次数: 5

摘要

针对三维环境中任意六自由度实体的运动,提出了一种新的运动规划方法。该方法的实质是有效地捕获实体的局部运动信息,以加快在构形空间中的启发式搜索速度。为此,通过引入固体的特征体积和特征障碍,直接计算了固体在任何构型下的运动自由度。基于运动自由度的局部信息,在构型空间中进行类似于a *的启发式搜索,寻找初始构型和最终构型之间的无碰撞路径。一个三维运动规划实例表明,该方法能够处理复杂的运动实体和环境。为了提高组态空间的搜索效率,讨论了与全局方法结合的一些扩展方法。并指出了该方法在计算机动画和虚拟现实中的应用。
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Motion planning for computer animation and virtual reality applications
This paper presents a new motion planning method for an arbitrary solid with six degrees of freedom moving in a 3D environment. The essence of the method is to efficiently capture local moving information of the solid in order to speed up the heuristic search in the configuration space. For this purpose, the moving freedoms of a solid at any configuration are directly calculated by introducing the characteristic volume and characteristic obstacles of the solid. Based on the local information about the moving freedoms, a heuristic search similar to the A* is performed in the configuration space to find a collision-free path between the initial and final configurations. A 3D motion planning example shows that the method is capable of dealing with complex moving solids and environments. To increase the search efficiency in configuration space, some extensions of the methods for incorporating with global methods are discussed. Applications of the method in computer animation and virtual reality are indicated.<>
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