从草图的现实折叠表面建模

Yufei Zheng, Hatsu Shi, S. Saito
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引用次数: 1

摘要

我们提出了一种方法,允许用户从简单的草图中创建具有良好真实感的折叠表面,直接在布料3D模型的表面上绘制曲线。通过我们的方法,用户可以在短时间内获得具有较好真实感的简单布料折叠模拟结果的一次性图像,即使对布料服装的裁剪结构和织物的物理性质知之甚少或完全不了解的用户也是如此。该方法包括允许用户对其布料模型进行初步调整的仿真方法,通过在表面上绘制草图来设计折叠表面的重构方法,以及修改折叠表面形状的细化方法。
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Realistic Folded Surface Modeling from Sketching
We propose a method that allows a user to create folded surfaces with a good sense of reality from simply sketches directly drawing curves on the surface of a cloth 3D model. The user can obtain a one-shot image of a simple cloth fold simulation result with a good sense of reality through our method in a short time, even for the one who has little or no knowledge of the cloth apparel cutting structure and the physical properties of the fabric. The method consists of a simulation method that allows the user to make a preliminary adjustment to their cloth model, a reconstruction method to design the folded surface by sketching on the surface, and a refinement method to modify the shape of the folded surface.
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