{"title":"你的乐趣≠我的乐趣:基于游戏的学习课堂的景观","authors":"Tieh-huai Chang, Yu-Ting Yang, Fei-Ching Chen","doi":"10.1109/IIAI-AAI.2018.00073","DOIUrl":null,"url":null,"abstract":"Have you experienced the willful exploitation on well-designed learning platforms? It's probably a universal phenomenon but much neglected by the designers. Research quite often reports on learners' performance from the designer's aspect with little concern on the emergent aspect of the users. This study ironically reported that the playfulness implemented in the designer's game-based-learning was not well received in the users' world. Instead, the elementary schoolers developed their own way to enjoy THEIR playful learning.","PeriodicalId":309975,"journal":{"name":"2018 7th International Congress on Advanced Applied Informatics (IIAI-AAI)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Your Fun ≠ My Fun: The Landscape of a Game-Based Learning Classroom\",\"authors\":\"Tieh-huai Chang, Yu-Ting Yang, Fei-Ching Chen\",\"doi\":\"10.1109/IIAI-AAI.2018.00073\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Have you experienced the willful exploitation on well-designed learning platforms? It's probably a universal phenomenon but much neglected by the designers. Research quite often reports on learners' performance from the designer's aspect with little concern on the emergent aspect of the users. This study ironically reported that the playfulness implemented in the designer's game-based-learning was not well received in the users' world. Instead, the elementary schoolers developed their own way to enjoy THEIR playful learning.\",\"PeriodicalId\":309975,\"journal\":{\"name\":\"2018 7th International Congress on Advanced Applied Informatics (IIAI-AAI)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 7th International Congress on Advanced Applied Informatics (IIAI-AAI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IIAI-AAI.2018.00073\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 7th International Congress on Advanced Applied Informatics (IIAI-AAI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IIAI-AAI.2018.00073","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Your Fun ≠ My Fun: The Landscape of a Game-Based Learning Classroom
Have you experienced the willful exploitation on well-designed learning platforms? It's probably a universal phenomenon but much neglected by the designers. Research quite often reports on learners' performance from the designer's aspect with little concern on the emergent aspect of the users. This study ironically reported that the playfulness implemented in the designer's game-based-learning was not well received in the users' world. Instead, the elementary schoolers developed their own way to enjoy THEIR playful learning.