基于fpga的移动机器人控制器

D. Wolf, J. A. Holanda, Vanderlei Bonato, Rafael Peron, E. Marques
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引用次数: 14

摘要

移动机器人和嵌入式系统是近年来备受关注的两个研究领域。将这两个研究课题结合起来是一项非常有趣和有前途的任务。使用嵌入式系统控制机器人的一些问题是设计设备驱动程序,提供网络通信,以及在硬件限制下开发复杂的控制算法。Player是移动机器人和传感器中最常用的控制器之一。它已被机器人社区广泛使用。本文介绍了一种基于NIOS II软核的Player客户端移动机器人的嵌入式实现。我们的客户端已经在FPGA板上进行了实验测试,并与标准PC实现进行了比较。
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An FPGA-Based Mobile Robot Controller
Mobile robotics and embedded systems are two research areas that have been receiving a considerable attention in years. Combining these two research topics is a very interesting and promising task. Some of the problems of controlling robots using embedded systems are designing device drivers, provide network communication, and develop complex control algorithms under hardware limitations. Player is one of the most used controllers for mobile robots and sensors. It has been widely used by the robotics community. This paper presents an embedded implementation of Player client mobile robot using the NIOS II softcore. Our client has been experimentally tested on a FPGA board and compared to a standard PC implementation.
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