设计思维方法在斯里维加亚大学基于移动平台的simak(学术信息系统)ui / ux重新设计中的应用

Frans Juansyah, Dwi Rosa, Indah, Fakultas, Ilmu Komputer
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摘要

斯里维加亚大学(Sriwijaya University)的学生在使用移动设备通过SIMAK获取学术信息时遇到了困难,因为SIMAK的用户界面没有针对智能手机进行优化。在这项研究中,作者使用了设计思维方法,因为它有非常有助于创建原型的阶段,如移情阶段,作者可以直接与用户的个人意见进行交互,直到测试阶段,这有助于作者分析原型创建的结果,以便进一步的开发可以更快,更好。该原型是通过Maze进行测试的,Maze是一个帮助用户快速有效地测试产品或服务原型的平台。该平台集成了各种原型制作应用程序,允许用户在一个地方收集定性和定量数据,并通过用户体验问卷(UEQ)分析原型测试数据。根据可用性测试结果,26名SIMAK用户的UEQ得分在1.6以上,几乎所有的评估类别,如“吸引力”,“效率”,“准确性”,“刺激”,“新颖性”和“清晰度”中的1.3。因此,可以得出结论,SIMAK原型设计具有良好的用户体验,该设计可以作为未来SIMAK移动显示器的参考。
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APPLICATION OF DESIGN THINKING METHOD IN REDESIGNING THE UI/UX OF SIMAK (ACADEMIC INFORMATION SYSTEM) OF SRIWIJAYA UNIVERSITY BASED ON A MOBILE PLATFORM
Students at Sriwijaya University are having difficulty accessing academic information through SIMAK using their mobile devices due to a user interface that is not optimized for smartphones. In this study, the author used the Design Thinking method because it has stages that are very helpful in creating prototypes, such as the Empathize stage where the author can directly interact with users' personal opinions, up to the testing stage, which helps the author analyze the results of prototype creation so that further development can be more responsive and better. The prototype was tested through Maze, a platform that helps users test product or service prototypes quickly and efficiently. This platform is integrated with various prototype-making applications and allows users to collect qualitative and quantitative data in one place and the User Experience Questionnaire (UEQ) to analyze data from prototype testing. Based on the results of usability testing, the UEQ scores from 26 SIMAK users were above 1.6, with almost all assessment categories such as "Appeal", "Efficiency", "Accuracy", "Stimulation", "Novelty", and 1.3 in " Perspicuity". Therefore, it can be concluded that the SIMAK prototype design has a good user experience, and the design can be used as a reference for SIMAK mobile-based displays in the future.
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