{"title":"游戏AI中的进化协商方法","authors":"Gabriel Iuhasz, V. Munteanu, V. Negru","doi":"10.1109/SYNASC.2013.46","DOIUrl":null,"url":null,"abstract":"As modern games become more and more sophisticated graphically, so does the level of artificial intelligence that animates them thus, the larger the game budget, the more work is put into improving the AI. Unfortunately many of these games feature AIs that are standalone and do not communicate with each other, they do not try to negotiate in order to improve their individual standing. The current work focuses on analysing existing game types in order to establish types of negotiation that can be achieved between AI entities. Moreover, an evolutionary approach which focuses on achieving negotiation between these entities and tackles the problem of having multiple negotiation items with discrete values is presented.","PeriodicalId":293085,"journal":{"name":"2013 15th International Symposium on Symbolic and Numeric Algorithms for Scientific Computing","volume":"13 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Evolutionary Approach to Negotiation in Game AI\",\"authors\":\"Gabriel Iuhasz, V. Munteanu, V. Negru\",\"doi\":\"10.1109/SYNASC.2013.46\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"As modern games become more and more sophisticated graphically, so does the level of artificial intelligence that animates them thus, the larger the game budget, the more work is put into improving the AI. Unfortunately many of these games feature AIs that are standalone and do not communicate with each other, they do not try to negotiate in order to improve their individual standing. The current work focuses on analysing existing game types in order to establish types of negotiation that can be achieved between AI entities. Moreover, an evolutionary approach which focuses on achieving negotiation between these entities and tackles the problem of having multiple negotiation items with discrete values is presented.\",\"PeriodicalId\":293085,\"journal\":{\"name\":\"2013 15th International Symposium on Symbolic and Numeric Algorithms for Scientific Computing\",\"volume\":\"13 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-09-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 15th International Symposium on Symbolic and Numeric Algorithms for Scientific Computing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SYNASC.2013.46\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 15th International Symposium on Symbolic and Numeric Algorithms for Scientific Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SYNASC.2013.46","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
As modern games become more and more sophisticated graphically, so does the level of artificial intelligence that animates them thus, the larger the game budget, the more work is put into improving the AI. Unfortunately many of these games feature AIs that are standalone and do not communicate with each other, they do not try to negotiate in order to improve their individual standing. The current work focuses on analysing existing game types in order to establish types of negotiation that can be achieved between AI entities. Moreover, an evolutionary approach which focuses on achieving negotiation between these entities and tackles the problem of having multiple negotiation items with discrete values is presented.